Every 15s: fires two Lv.1 (Lv.10) precise shots, inflicting a special Armor Break status on enemies hit for 10s (DMG is based on this skill's level); When an enemy enters the defensive range, triggers a Lv.1 (Lv.10) barrage with a 5s cooldown (DMG is based on this skill's level).
Increases the range of torpedoes equipped to this ship to 125 and improves the spread pattern; When this ship fires her torpedoes: 50.0% (100.0%) chance to perform an additional Lv.1 (Lv.10) barrage (DMG is based on this skill's level).
Increases TRP and AA by 10.0%; At the start of the battle, if there are other Iron Blood or META ships in the same fleet as this ship: this ship takes 5.0% less DMG and gains 4.5% (12.0%) FP; If this condition is not met: 15s after the battle starts, instead generates a shield for the frontmost ship of the Vanguard Fleet that can block up to 10 shots.
Ashen Might - Scharnhorst II
When fighting humanoid Siren fleets or Boss fleets: increases this ship's FP and ACC by 8%
What is this feeling of inner peace which I've lacked for so long...? What will happen when it goes away? ...You won't let it go anywhere? Usually I'd call that an empty promise, but when it's YOU making that promise... I must just believe it.